This week Nintendo released its newest IOS and Android Game: Animal Crossing Pocket Camp, which follows the same picturesque and playful setting as previous games in the series. This one however, is a bit different than previous games in the series, rather than becoming the mayor of a town, you become the Camp Manager of a Summer Camp for Strange Folks. (My words, not theirs). People have been very excited for the game for a long time, it first released in Australia, and people were literally hacking their iTunes accounts in order to appear to be from the Land Down Under.
That would seem wild, but then again, this is the same group that created Pokemon Go, which quite literally broke reality.
Like with other Animal Crossing games, which I’ve always loved for their mindlessness (I even took New Leaf to the hospital when I had half my thyroid removed), this one follows the same premise of the player accidentally ending up running a small community. In this case, you become the manager of a camp after hopping off the bus (which is only slightly less frightening than in the other Animal Crossing games in which it appears they just hand over the town hall keys to the first non-animal to walk in the door).
The first thing to frustrate me, was that you couldn’t skip the into to the game. I’m one of those people who just needs to be released into a game and allowed to go wild. Basically, I’m a strong independent woman who don’t need no rules. I chose the nature themed camp, so that changed which characters I initially interacted with, so my tutorial was with the ever lovable (and ever cheerful) Goldie.
I’m having some serious Pokémon Go flashbacks right now. pic.twitter.com/eJt6lBQJ4y
— Camryn (@CamrynDaytona) November 23, 2017
Like in previous installments, you can explore a large map (one of the largest I’ve ever seen on an IOS game?), and collect a ton of items. I love fishing – it’s always been one of my favorite things to do in Animal Crossing – and it might be even more fun on the phone. I’ve barely met a fraction of the other campers, and I’ve yet to friend any real people (add me!) but so far I’m utterly addicted to trying to raise my friendship levels.
I’ve not even started on designing my base camp yet, but already I know I’ll be addicted. Designing and customizing has always been Animal Crossing’s strong point, and it holds true in this game.
To be honest, I think I’m gonna enjoy this more than Pokemon Go. It certainly seems to have more potential for long term use. While Pokemon Go is sputtering into “Holiday Pokemon” and “New Generations!” and long since become repetitive, Animal Crossing has the potential of hours of game play. While it does have time limits (you have to wait for certain things to happen) there’s so much to do I doubt you’ll fail to find something to do while waiting.
If you’d like to be my friend on Animal Crossing: Pocket Camp (which you totally should, because I’m awesome!) you can add my code 5170 4930 546.
Have any of you played this yet? What do you think? Does it hold up to previous Animal Crossing games? Or is this your first ever Animal Crossing?
Note: I’ve been having some serious technical difficulties lately, so please let me know if you have any issues.